I've been knocking a few ideas around in my little head these past few days.
I've become interested in doing a demo game based around the devastation of Bavaria during the War of the Austrian Succession in around 1742.
This probably isn't too suprising considering where my painting and modelling have been taking me these past few weeks, but geez, it'd make a good demonstration game for later in the year.
I was thinking I could put together a scenario based on this where a couple of weak Bavarian battalions with a squadron of Dragoons might try to defend a three villages from a horde of Croats with a large battalion of Hungarians in support along with a squadron of Hussards. The terrain would basically be a long-ish valley with a river running through the midle of it.
The villages could each be assigned a points value depending on their size. Lesser points values could be obtained by sucessfully evacuating their populations. Victory would be based on the number of points accrued by defender or attacker. One of the villages with the highest points value would have to be seperated from the others by a river.
The number of players could be easily varied - the Bavarians could accomodate another by hiving their grenadiers off to form a detachment; their 40-figure battalions could be halved. The Croats could be played be single or multiple companies. The large (60 fig) battalion of Hungarians could be broken down into four 15-figure companies or two 30-figure divisions.
Rules - currently I'm looking at der Alte Fritz's "Kleine Kreig" rule set, as you'll probably realise from the unit sizes.
All food for thought.