Wednesday, November 01, 2006

One for the Kids

I'm currently painting some more Prince August homecasts for my nephew Max. He doesn't know it yet, but he's getting some Great Northern War Saxons and Swedes to bulk out the tiny force of Saxons he already has.

I decided to write some simple rules so he can do more with them other than line them up an roll marbles at them. After all, I painted them, and want them to stay unchipped for a while yet!

1. Move
Guns – 1dice in inches
Men – 2 dice in inches
Riders – 4 dice in inches

Men or Riders with an Officer or a Drummer or a Flag Bearer get to add another dice to their move.

2. Shoot
Guns – throw 4 dice. Each 5 or 6 is a hit.
Men – throw one dice. Each 6 is a hit.
Riders – throw no dice.

Each figure that is hit but has not fired is laid down on its side and may fire once before it is removed. Riders that are hit are removed. A gun needs two men to shoot.

3. Fight
Guns – throw no dice.
Men – throw one dice.
Riders – throw two dice.

Highest score wins.

4. End of the Game
The first player to lose half of his soldiers loses the game.

Tuesday, October 31, 2006

von Bruhl Ensign


Converted from the RSM casting of a Prussian officer with a walking stick, he's had the walking stick cut away, that arm has been bent into a new pose, the hand drilled out and a wire flag-pole inserted. I also drilled a hole in the base to take the butt-end of the flag-pole for extra strength.

The flag is by RSM. That for the British Officer in yesterday's post is from the "Warflag" website; I chose a generic English flag and hand-painted the rose wreath and inscription. Our man is from the 51st Foot who fought at Minden.

Monday, October 30, 2006

RSM Ensigns



Over the weekend, I decided to convert a couple of RSM Officer figutes into more appealing ensigns than the "Cadet Standard Bearer" currently on offer.

I took the English Infantry Officer and cut his arm away from his body with a sharp blade and repositioned his arm (just a gentle bend done with my fat fingers) to take a piece of wire that would be a flag-staff.

I'm nearly finished doing another for the Graf v. Bruhl Saxon infantry regiment - I'll get an image up tonight or tomorrow.

Thursday, October 19, 2006

Break points and assymetric fighting styles.

It’s spring, the time of year when a young man’s fancy turns to kleine kreig.

I think that my sub-conscious must have been grinding away at this topic in the background. because I was cycling to work this morning and (as seems to be the case with me) apropos of nothing in particular I started thinking about Croats and Prussian Infantry.

Lets say a battalion (or any formed, regular unit, has six break points. Let’s also assume that a unit of Croats would be furnished with only five. I’m only plucking that number out of the air because it works agreeably with dice. The name “break points” could just as easily be substituted for “cohesion” points or “disruption points”.

What if, thought I, a commander of line Infantry was able to choose to open his order out at the cost of two break points? They could then act just like those rascally Croats and counter-skirmish but would be much closer to the point (let’s say three break points) where they would start to suffer unlovely consequences such as at the start of every move a dice is thrown and the number indicated is equivalent to the number of figures who have decided that now is as good a time as any to abandon the ferocious discipline of IR13 for a more felicitous regime.

Break points could be lost as a result of line losses and Officer casualties. Chaps lost to the flight to the rear would be counted as casualties. A large number of casualties in a move would lead to the loss of a DP. No officers left would equal another lost DP. Being exposed to cannon-fire might be worth a DP over and above the casualties caused.

Fleeing/ fled troops could be rallied by being joined by an officer.
Going back to our infantry sacrificing a couple of DPs to get to grips with the Croats, they’d find their advantage lay in having a higher starting number of DPs to play with. Also, as things got tricky for the line infantry, they could re-form their ranks and recover the sacrificed DPs. The Croats would not be allowed to form ranks, and would be at a fire disadvantage against formed troops in the open.

Tuesday, October 17, 2006

12 days without a post!

Unbelievable! You'd think I've run out of things to say! Or had been really busy.

Well, having set up that straw man, let me knock him down by saying I HAVE in fact been rather busy. Does that work?

Just in the past week-and-a-bit, my Eureka 100 Club submission (one I'd just about given up hope on!) has gone live.

I'm really waiting on Eureka to get a prospectus out to all those folks who expressed interest in my Arquebusiers de Grassin (and thanks to all of you who've hung in there) to confirm their interest and we are on. I spoke to Nic today and he expects three comand, and 4 or 5 skirmishing poses. I remarked to him that his line of skirmishing "ragged continentals" had greatly impressed me, so those are the spread of poses we'll be looking at.

I've also been swapping info via TMP (under the byline "jetboy" - it's a short story with no place here!) with another gent here in Australia on the Saxon Army in the mid-18th Century for another Eureka 100 Club submission which has also just about gone live.

Eureka will be getting very used to sculpting tricornes, I'd say! If anyone out there has an idea for some unique project they want to get off the ground, there are worse places to start.

I promise to get on with the Alzheimer-Vulgarian skirmish soon. Donald? How's your availability?

Thursday, October 05, 2006

Border Troubles 5

Voleur des Coeurs looked steadily at Manstein and said: "No. No head cracking. That is not proper military behavior. Besides, it's unfashionable. We shall behave in a proper military fasion and defend this ruin."

Theo, in a voice that surprised him by quavering only a little spoke: "Ought we not retire to the boat?"

"Ja, das vould be der gut idea" agreed Manstein, nodding vigorously, oak leaves showering from his hat.

"Oh, good heavens, I can never understand you people! No! We shall stand here and fight. Like Leonidas at Thermopylae, we shall fight our position and stand our ground!" Voleur's hand stole inside his jacket. He stood very erect and Theo thought he looked very noble.

He couldn't bear to remind him of what had happened to Leonidas.

Wednesday, October 04, 2006

Doings in the Dutchy

Just quietly painting away at my Volontaires. I'm hoping to get the final few finished off by tomorrow so that I can start doing a troop of dragoons to go with them. My eventual target is to get three eight figure companies of fusiliers , a company of grenadiers and eight dragoons. My intermediate target is 16 fusiliers and four dragoons.

Does anyone else build their units this way? For my line infantry regiments, my next upgrade (as it were) will be to take out the officers and musicians and stand them behind the line of battle and beef up the five constituent companies to ten figures from the current eight. This will probably be my "job on the side" while I'm working on something else.

I'm really looking forward to Battlegames 4 coming out - today's teaser from Jerry L concerning a Beowulf game has me rather intrigued! I'm rooting around for my Gollum fugure to paint up as Grendel. I'm realy enjoying researching the period; currently my interest is taken very much by the idea of building a "Middle-Saxon" army to represent King Offa's army. I've also been reading snippets of Beowulf for flavour. The Saxon invasions of about the middle fifth century also have an appeal that I can't deny. Those GB "Arthurian" figures appeal strongly, especially in the context of the warlord Arturus...

Does this strike a chord with anyone?

Monday, September 25, 2006

Dark Ages Diversion



I feel terrible. Instead of painting light infantry or gunners, I've gone and painted a couple of Dark Ages Horsemen. I was guessing I could use them as couriers or Army Standard Bearers (in WAB-speak) for my Anglo-Saxons...

Feeling like I've let the side down...

Thursday, September 21, 2006

Volontaires du Dauphnie


A bit of an update photo - we are now up to 10 figures out of a projected 16. Forgive the photo - I tried and tried last night to get a decent image and this was the best of them.

You'll notice that the bases are a bit larger than for my regular troops. The idea is to enforce the looser order I imagine the lights would have, and to ensure they cannot put the volume of fire onto a target that the regulars could with their closer order.

World Alzheimers Day

Today is of course World Alzheimers Day and marks the 100th Anniversary of the identification of the condition by Dr Alois Alzheim.

Please give where you can.

Tuesday, September 19, 2006

Border Troubles 4

Like a police patrol the little party roceeded up the pebbled shore where the twain were deposited along with their many goods by the patient soldiery.

"Very good, you fellows. Now, follow me, and boldly, now!"

"Eggskusink me meine Captain, beggink to report."

"Egad, you can speak! Yes, fusilieer? (and let not this sudden affability between me the master and you the man be taken as indicative of anything more than what it is) What is it? Speak up!"

"Ja, vell, meine Captain, vehn I vas in der service of the Erbprinz of Hesse-Hotpantz, ve vere inztrukted to make not der noise and to the creeping being."

"What? Theo, I can never understand the patois these chaps in the foreign regiments speak. Can you make anything of it?"

"Voleur, I think he is of the opinion that caution may be called for."

"Opinion? Ha! Bah! I have never heard such nonsense. They'll be wanting a representative assembly next. No - now see here fellow, Manstein, or whatever you call yourself, I have the blue blood, the utterly in-bred ability to lead men in battle, not just this picnic - now, boldly, on!"

So boldly they went on, stepping boldly out at a regulation 75 paces per minute as measured on the watch given him by Theophraste's mother. The silence was broken only by their noisy passage through the woods and Voleur's insistence on dressing the ranks at regular intervals. Every now and then a twig would crack with a loud report; violently disturbed woosdcocks would clatter into the air; a bayonet would impact with a branch with a musical "blink".

In the end though, it was all worth it, for at leangth they found themselves in a very large clearing and facing what was without a doubt a ruined Roman villa. If it was not, well, who was there to gainsay them, anyway? Although the insects bit and the sun scorched, Voleur and Theophraste were content to make amateur poetry and to sketch the tumbled masonry.

Manstein gathered an armful of fallen branches and soon had a merry blaze burning on the tiles remaining on the floor.

A branch snapped.

Theo looked around in some anxiety. "What was that?"

"Oh, just one of the lads. Probably gathering more firewood. It's for the best - I'm thinking of spending quite a while here. You know, I could do with a cup of good English tea, too." He was trying to render the stones of the wall. His charcoal was not co-operating.

Theo stood up and cracked his back. Equally abruptly he squatted down again.

Voleur asked in amazement:"Whatever are you doing? You've gone bright red. And you're hissing!"

"That was a Vulgarian fusilieer!"

Abruptly Manstein appeared - he was covered in field signs and had apparently fallen over in a puddle - his face was covered in streaks of mud. Theo was impressed with how well he blended into the background. "Meine Captain, you vahnt I should be making with the head-crackink?"

Monday, September 18, 2006

Border Troubles 3

Although the Sun had yet to shew his face, already a pearlescent light had begun to finger the sky. By this light a jolly little bum-boat was stealthily being rowed along with muffled oars toward the Vulgarian shore.

Captain Voleur des Coeurs struck a pose in the pointy bit of what he had taken to calling "the bows of the ship" and peered - not without melodrama - ahead. "You know Theo, I've often thought about taking up a Naval career."

Behind him sat a small, nervous figure. This figure shrugged it's shoulders with a regrettable lack of perceptibility (should the word exist), hampered as it was by a large greatcoat, scarf and ermine muff. "Have we a Navy? I'm sure my dancing master once told me that Alzheim is completely landlocked."

"Details. I'm sure that cousin Georgie over in chilly Britannica would lend me a Man 'o War should I feel like asking."

"But the inconvenience. The rats. The rum, the ..."

"Hist! We approach the shore!" Were it possible, the golden-tressed Captain's pose grew even more urgent. "Ship oars you men! Theo, get the sketch-books and foolscap together! We debark!"

With a bump and a scrape, the jolly little bum-boat slid up the shore. Two fusiliers leapt splashing into the shallows to draw the boat up and make it's painter fast to a convenient tree root. The remaining pair hopped over the side.

"Where do you two think you are going? Deserting? Hm? We'll have none of that nonsense in MY company, by G_d! Now, make a bench with your muskets. No, no, no! That will never do! Whith a cushion, with a cushion. One of the good ones d__n your eyes! That's right. Now. Ferry your officers ashore. Smartly, now! And no crafty dropping us in the drink either. I'm alive to all your soldier-games!"

TO BE CONTINUED...

Saturday, September 16, 2006

Volontaires du Dauphnie



The Volontaires du Dauphnie were, according to my Osprey, raised at the end of the War of the Austrian Succession to retain the body of light infantry skills developed during that conflict. A mixed force of fusiliers and dragoons - later a company of grenadiers was added. They served with distinction throughout the Seven Years War. The Infantry uniform was as illustrated here. That of the Dragoons was similar although the cap was a blue bag with a fur turn-up, later replaced with a brass helmet. They also had the white laces on both sides of the coat, not just on the buttonholes as was the case with the fusiliers.

The upcoming "Arcadian Skirmish" has moved me to get on with these troops!

Friday, September 15, 2006

1/72 Plastics

Some time ago I decided to put together a Napoleonic French Corps of two divisions of Infantry and a brigade of Cavalry along with supporting artillery, wagons, staff &c... This project was allowed to lapse.

Recently though as I have paid more and more attention to the Plastic Soldier Review website, I've had to put more and more effort into resisting the temptation to take the project up again.

Today i finally cracked and went and bought a box of HaT French infantry - the one that gives you 100 Grenadiers, Fusiliers and Voltigeurs. I also bought a box of the outstanding Zvezda Foot Artillery. The quality of this kit has to be seen to be believed. Really. You get three guns you can make up as 8 or 12 pdrs, in either the firing or travelling positions. There are three six figure strong gun crews - and an officer to command the battery. You get a limber with six horses and three riders and (wait for it...) a cassion, also with a six-horse team and three outriders. Did I mention that they are also of staggering quality? These were $AU17. The Infantry were $AU23. I want another 2-3 boxes of each.

I also very nearly bought the HaT Limber and Caisson sets, too. These would let me fully equip my artillery batteries and to hell with ground-scale! The price on these was also terribly reasonable. I note also that HaT are promising a wurst wagon and a Larrey ambulance - are HaT to become the Hinchcliffe of plastics?

I must go and dig out the other plastics I bought for my first go-around at this project.

Border Troubles 2

Donald and I have come up with a few bits and bobs specific to the scenario we'll be gaming out in the next week or so.

Deployment
Initially, Vulgaria's forces will consist of one or two fusiliers (not the best of soldiers) on guard duty.

After that from the cave, about 9 to 12” away will arrive 2 more fusiliers, a fusilier NCO (Opalnitz) with spontoon, 4 musketeers , 1 Office (von Stahl) sword and 1 jaeger.

Arriving eventually depending upon where they set up will be a further 4 musketeers, 1 jaeger and an NCO (Steiger) with spontoon.

And finally if activated the 4 Irregular Cavalry will show.

Donald was not not sure how many men I really needed to start, or indeed how many the young Captain* Voleur would risk bringing into Vulgaria to look at some old ruins perched on a cliff. In the end I decided that along with him and Theophraste (themselves armed with a sword and a pistol apiece), they would take along four fusiliers to manage carrying the picnic basket, wine, camp chairs and so on. They will start the game in the ruins, consuming a flagon of rieseling and some camembert while their troopers gnaw hard tack, lucky fellows.

Activation
Still a work in progress at the moment. I think that the residue of the Alzheimer forces, 11 figures led by an NCO, should appear on the lake shore edge of the table from a point chosen by either my opponent or the dice four moves after the shooting begins.

Movement
I wanted to make the situation stickier for the Alzheim arts nobbling party. Per move we roll a d6. On a 6, Theophraste sprains his ankle and has his move rate halved.

Objective
I think that our two erring officers should have to make it back to the boats with half their troops to claim a victory. Either less than 50% troops or only one officer will constitute a drawn game. Both officers being lost will result in a loss.

Any part of this may change in the fullness of time!

* I have promoted Voleur des Coeurs to Captain in recognition of the fact that he is the proprieter of a Company.

Tuesday, September 12, 2006

Battlefield Map - 1st Draft



As you can see, this is the map I was just talking about in my last post. Each of the foot-square sections is further subdivided into three inch square sub-units. I imagine an order to move a figure might look like this: A1/15 to B1/3.

Border Troubles 1

Here at the Duchy (and also at another place) we have been rather busy.

In the next day or so I hope to publish the scenario specific rules, map and other materials which Donald Hauser and I hope to use in the first encounter between Alzheim and Vulgaria. The first draft of the map has been created by Donald and looks very fine.

We will be limiting this first game to a little skirmish of between 15-25 figures per side on a four foot square map that has been subdivided by a grid. At the moment we imagine that each will set up a table based on this map and communicate our orders to each other via an internet messaging service.

The rules will be Donald Featherstone's "Close Wars" from his book "The War Game".

Sunday, September 10, 2006

Saxon Pirate or East Anglian Brytenwealda and retinue



I'm rushing to publish this image of some Gripping Beast "Germanic Tribes" - they are not quite finished, needing things like their boots and flesh areas painted as well as having the odd weapon stuck on.

I decided to make a departure from my usual methods of painting and go from a black undercoat. Appropriate for these Dark Ages figures? I find that this method of painting encourages me to paint from the darkest shades up to the lightest highlights - ususally with a white undercoat I start with a mid-tone, do a dark wash then reset with the mid-tone and then highlight. I find also that the black undercoat means that I didn't have to paint every single inaccessible nook and cranny. I've really tried to mute these colours down, adding a bit of brown or flesh to the blues, greens and reds to dull them down.

Thursday, September 07, 2006

An Arcadian Folly

Lieutenant Voleur des Coeurs was an extraordinarily content fellow.

Sixteen years of age, a gilded youth, alone in the wilderness but for a company of his very own troops that papa had bought him and his best friend in all the world, he stretched luxuriously upon the camp bed his soldiers (rough fellows, but so obedient!) had popped together for him and admired the silken pavilion they’d erected for him.

“Here we are, Ensign Theophraste! Roughing it! It’s too, too delicious!” He poured them both a goblet of wine.

His dear friend, Theo chinked his goblet against his. “Only two carts for our necessaries! Mother would have a turn!”

“I’m sure! Ah what it is to be a Soldier in our dear Princes’ service!”

“How is Uncle August these days?”

“Not so bad. I do hear though that he still likes to get dressed in common people’s duds and pretend he’s incognito! As though he could with that lemon-sucking clerk of his shadowing his every movement!”

“Ha! And now I’m bored. Ah! The ennui. Whatever shall we do to relieve it?”

“Well, Theo, and don’t breathe a word of this to anyone, there was a reason I brought us here.”

“Really?”

“You’ve been my very dearest friend for quite some time now, is that not so?”

“Yes, two entire weeks.”

“And you trust me, don’t you?”

“More wine? I need more – cheers. Y-yes, where you follow, so shall I be there!”

“Excellent! Theo – I may call you Theo mayn’t I? – I’ve in mind a small adventure. Just you, me and a few of our stawart chaps. What do you say?”

“Can I have a drink of water Voleur? – it seems a little warm in here of a sudden.”

Of course – here. Now, what I propose is an excursion.”

“Oh.”

“To the far side of the lake.”

“Ah.”

“To explore those old ruins. I’m entirely sure they’re Roman or something. At the very least I’m sure they’ll inspire me to write some of my Arcadian poetry.”

”That would be the Vulgarian side of the lake, would it not Voleur?”

“Oh, yes, dear Theo, but we’ll be in and out before they know it. Whatever could possibly go wrong..?”

Sunday, September 03, 2006

The Army in Review.



An annual event here at the Duchy of Alzheim is a review of the royal army. Here it parades in full battle array, Infantry in two lines in the centre, cavalry on the flanks. One regiment of foot is absent, being the Royal Languedoc Regiment - away guarding the fortifications should a sneaky enemy try a surprise attack.